Posts Tagged ‘Videos’

ArenaNet: Video of PAX East Panel

Friday, March 25th, 2011


I saw Guild Wars 2 at PAX East this year and it continues to look incredible, both visually and mechanically. Unfortunately I was not able to make it to ArenaNet’s panel on designing next gen fantasy MMOs because the auditorium filled up way before I got there. Thankfully, ANet has posted video of the panel for those of you who are in the same position. Good stuff, as always. Check it out here.

ArenaNet is one of those companies that never ceases to amaze me.  They behave like an indie studio, in that they have almost complete creative control over their IP, hold innovation as central to design,  and honestly don’t seem to mind freely sharing information about their games. However, they also have a fairly huge force of developers and no scheduling constraints to speak of. I embarrassed myself a bit when talking with one of Guild Wars 2’s developers by referring to them as a “smaller studio.” He basically responded by saying “dude, we have almost 200 people working on this game alone,” which completely took me aback. I would love to see more developers go this route, but as we know it is more financially dangerous than ever to take risks and innovate when developing games of this scale. Hopefully if Guild Wars 2 does well, it will send the message that innovation is marketable.

Duke Gets Delayed (Again)

Thursday, March 24th, 2011

SURPRISE! Yes, today Gearbox Software announced that the much maligned Duke Nukem: Forever is going to be delayed yet again.  As if we didn’t see that coming.  I am still morbidly curious to see what this game actually looks like when I have it in my hands, because at this point it only exists as an artifact of game design that doesn’t really exist anymore.  Well, I guess we’ll see for real when the game (maybe) ships in June.
Watch the “official” announcement below (marginally NSFW)
An important message about Duke Nukem Forever

Gamescom – Dead Space 2 Trailer

Wednesday, August 18th, 2010

This week at Gamescom in Cologne, Germany members from the biggest studios, developers, and publishers debuted new details on some of their most-anticipated titles. EA was on-hand to deliver a new trailer for Dead Space 2 along with some new gameplay footage that had fans of the original at a fever-pitch. The official trailer from EA shows Clarke making a halo jump from one area of the Sprawl (a futuristic city run amok with necromorphs, naturally) to another. The second, shows an on-stage demo of Isaac doing what survival horror engineers do best- repairing a busted part of the electrical system. Everything from the visuals to the sound design is impeccable and makes the next few months of waiting all the more difficult. Keep a sharp lookout for Isaac’s new rig upgrades including those fancy jet-boosting boots. It seems a bit strange to hear our silent protagonist suddenly become such a chatty Kathy but we’re willing to hear him out when Dead Space 2 drops this January.

Call of Duty: Black Ops Multiplayer Trailer Explodes & Delights

Monday, August 9th, 2010

At this year’s E3, developer Treyarch recently showed off some of the explosive single-player campaign for the upcoming Call of Duty: Black Ops. set in several decades during the height of the cold war between the United States and Russia. While the campaign will take players from the Viet-Cong tunnels of Vietnam to snowbound Russian mountaintops, the studio has been tight-lipped regarding the game’s multiplayer. A new teaser trailer has been released, revealing several of the maps, weapons, perks, and all the Call of Duty goodness fans have come to expect. Our excitement is best summarized by one thing: crossbow. Other added features include a recording functionality, allowing players to save some of their best (or in our case, worst) moments.

Call of Duty: Black Ops releases November 9, 2010.

Super Mario Bros. beaten with a Dance Pad

Sunday, May 2nd, 2010

Stand in awe of youtube user DJ17Nario and his fancy footwork. Not content with simply beating 8-bit classics like Castlevania with the usual NES controller, he has taken things to the next level by completing them with a Dance Pad. For his latest feat, he has taken on the original Super Mario Bros. complete with DDR Pad, warp zones, and twinkle toes.

Source: Giant Bomb

Driving from 3rd-person in Real Life

Tuesday, April 6th, 2010

If you think that driving in games like Grand Theft Auto or Forza 3 could improve your motoring skills in real life, think again. The team at Rooster Teeth Labs decided to see what it was like to operate a car from the third person perspective, the default view for driving in many video games. Turns out the task is much more difficult than you might imagine. By mounting a camera behind the vehicle and sending the feed to a monitor taking the place of the windshield, drivers got a full dose of a real-life GTA experience. See how they did in the video below.