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	<title>Comments on: Review: Mass Effect 2</title>
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		<title>By: Mikaela</title>
		<link>http://gameshack.com/reviews/2010/01/review-mass-effect-2/comment-page-1/#comment-6666</link>
		<dc:creator>Mikaela</dc:creator>
		<pubDate>Sat, 05 May 2012 01:44:15 +0000</pubDate>
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		<description>Psycho! One or two people (three if there are a lot of kids) get a red mkaerr, but no one knows (except the person starting the game) who has them. Everyone-including the &#039;psycho(s)&#039; scatters. A semi-dark church is best. The &#039;psycho&#039; then goes around marking (killing) people. If you&#039;re marked, you&#039;re not allowed to tell who got you on your way back to base (a lighted room). The &#039;civilians&#039; can try to catch the psycho by bringing in the suspect. If they&#039;re wrong, they both go back to the game. The psycho can of course pretend to be a citizen and arrest people to avert suspicion.</description>
		<content:encoded><![CDATA[<p>Psycho! One or two people (three if there are a lot of kids) get a red mkaerr, but no one knows (except the person starting the game) who has them. Everyone-including the &#8216;psycho(s)&#8217; scatters. A semi-dark church is best. The &#8216;psycho&#8217; then goes around marking (killing) people. If you&#8217;re marked, you&#8217;re not allowed to tell who got you on your way back to base (a lighted room). The &#8216;civilians&#8217; can try to catch the psycho by bringing in the suspect. If they&#8217;re wrong, they both go back to the game. The psycho can of course pretend to be a citizen and arrest people to avert suspicion.</p>
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		<title>By: sammy</title>
		<link>http://gameshack.com/reviews/2010/01/review-mass-effect-2/comment-page-1/#comment-1946</link>
		<dc:creator>sammy</dc:creator>
		<pubDate>Mon, 10 Jan 2011 23:17:51 +0000</pubDate>
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		<description>tying to hack mw2 plz help</description>
		<content:encoded><![CDATA[<p>tying to hack mw2 plz help</p>
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