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Recently, Jakub Dvorsky, head of the studio that brought you fine indie titles such as Machinarium and Samorost sat down with PC Gamer to discuss his next three games. They all look very weird, as one might expect. The interview is quite interesting. Dvorsky talks about his background in animation …
March 28, 2011 | One CommentBlog, Games, News, PC, Videos »
I saw Guild Wars 2 at PAX East this year and it continues to look incredible, both visually and mechanically. Unfortunately I was not able to make it to ArenaNet’s panel on designing next gen fantasy MMOs because the auditorium filled up way before I got there. Thankfully, ANet has …
Games, News »
It feels like just yesterday that Fox News was openly criticizing one of the romance options in Mass Effect. A cut-scene that ultimately made up a fraction of a fraction of one of the most memorable titles of recent existence spawned so much hate and confusion that it was unclear …
March 25, 2011 | One CommentGames, News, Other »
The enigmatic pixelated adventure game formally known as Superbrothers: Sword & Sworcery EP has finally made its way onto the iPad. Excited buyers snatched up the iOS title for $5.99 on midnight when the game launched. To the dismay of some, the game features a unique social-network integration with Twitter, …
March 25, 2011 | No CommentDownloads, Games, PC, PC, Reviews, Videos »
I read once that when designing a game, it is important to not include mechanics just for the sake of having them. For example, don’t include a crafting system in your roleplaying game if you don’t have the time or resources to make it seriously compelling. To take this idea …
March 24, 2011 | No CommentBlog, Games, News, PC, PS3, Videos, Xbox »
SURPRISE! Yes, today Gearbox Software announced that the much maligned Duke Nukem: Forever is going to be delayed yet again. As if we didn’t see that coming. I am still morbidly curious to see what this game actually looks like when I have it in my hands, because at this point it …
March 24, 2011 | One CommentGames »
Valve continues its quest for PC market domination (which I for one can completely get behind). As of yesterday, Valve Software’s Steam platform utilizes SILK, the audio codec developed by the makers of Skype. Rather than requiring 15 kbps of bandwidth, SILK uses a variable system that adjusts itself from …
March 23, 2011 | No CommentGames, PC, PS3, Reviews, Xbox »
After about a hundred hours and some four play-throughs with Dragon Age II it’s fairly easy to see what all of the commotion is about. Not the stinging hype that’s been around since the game was first announced, but the incredibly mixed user reviewers that have plagued the last month. …
March 22, 2011 | No CommentBlog, Games, PC »
Amnesia: The Dark Descent was one of my favorite games of last year. Beyond being loosely based on H.P. Lovecraft’s The Outsider, which is a story I love, it creates a sense of dread and psychoemotional oppression that is very rare in the horror video game today. I find it …
March 22, 2011 | No CommentBlog, PC, PC »
It is difficult to take a critical look at massively multiplayer online games. They’re huge, for one thing and are largely dependent on extraneous variables such as the community that populates them and the quality of post-release support. However, as a genre the MMO is an important and unusual entity. We are …
March 20, 2011 | One Comment